This title brings together the best papers on a range of topics raised at the annual International Conference on Principles and Practice of Constraint Programming. This conference provides papers and workshops which produce new insights, concepts and results which can then be used by those involved in this area to develop their own work.
This book constitutes the refereed proceedings of the 9th International Conference on Principles and Practice of Constraint Programming, CP 2003, held in Kinsale, Ireland in September/October 2003. The 48 revised full papers and 34 revised short papers presented together with 4 invited papers and 40 abstracts of contributions to the CP 2003 doctoral program were carefully reviewed and selected from 181 submissions. A wealth of recent results in computing with constraints is addressed ranging from foundational and methodological issues to solving real-world problems in a variety of application fields.
Design is an important research topic in engineering and architecture, since design is not only a means of change but also one of the keystones of economic competitiveness and the fundamental precursor to manufacturing. However, our understanding of design as a process and our ability to model it are still very limited. The development of computational models founded on the artificial intelligence paradigm has provided an impetus for much of current design research -- both computational and cognitive. Notwithstanding their immaturity noticeable advances have been made both in extending our understanding of design and in developing tools based on that understanding. The papers in this volume are from the Third International Conference on Artificial Intelligence in Design held in August 1994 in Lausanne, Switzerland. They represent the cutting edge of research and development in this field. They are of particular interest to researchers, developers and users of computer systems in design. This volume demonstrates both the breadth and depth of artificial intelligence in design and points the way forward for our understanding of design as a process and for the development of computer-based tools to aid designers.
This volume contains the papers accepted for the 4th Workshop on Algorithm Engineering (WAE 2000) held in Saarbruc ̈ ken, Germany, during 5–8 September 2000, together with the abstract of the invited lecture given by Karsten Weihe. The Workshop on Algorithm Engineering covers research on all aspects of the subject. The goal is to present recent research results and to identify and explore directions for future research. Previous meetings were held in Venice (1997), Saarbruc ̈ ken (1998), and London (1999). Papers were solicited describing original research in all aspects of algorithm engineering, including: – Development of software repositories and platforms which allow the use of and experimentation with e?cient discrete algorithms. – Novel uses of discrete algorithms in other disciplines and the evaluation of algorithms for realistic environments. – Methodological issues including standards in the context of empirical - search on algorithms and data structures. – Methodological issues regarding the process of converting user requirements into e?cient algorithmic solutions and implementations. The program committee accepted 16 from a total of 30 submissions. The program committee meeting was conducted electronically. The criteria for sel- tion were originality, quality, and relevance to the subject area of the workshop. Considerable e?ort was devoted to the evaluation of the submissions and to p- viding the authors with feedback. Each submission was reviewed by at least four program committee members (assisted by subreferees). A special issue of the ACM Journal of Experimental Algorithmics will be devoted to selected papers from WAE 2000.
This series of books covers all areas of computational physics, collecting together reviews where a newcomer can learn about the state of the art regarding methods and results.The present volume emphasizes simulations of specific materials (polymers, water, and amphiphilic systems), and then discusses surfaces, percolation, and critical slowing-down. Also emphasized is complex optimization, such as spin glasses, simulated annealing, and the graph colouring problem.
Over time the field of artificial intelligence has developed an "agent perspective" expanding its focus from thought to action, from search spaces to physical environments, and from problem-solving to long-term activity. Originally published as a special double volume of the journal Artificial Intelligence, this book brings together fundamental work by the top researchers in artificial intelligence, neural networks, computer science, robotics, and cognitive science on the themes of interaction and agency. It identifies recurring themes and outlines a methodology of the concept of "agency." The seventeen contributions cover the construction of principled characterizations of interactions between agents and their environments, as well as the use of these characterizations to guide analysis of existing agents and the synthesis of artificial agents.Artificial Intelligence series.Special Issues of Artificial Intelligence
This text brings together an overview of recent research on concepts and knowledge that abstracts across a variety of specific fields of cognitive psychology. Readers will find data from many different areas, including developmental psychology, formal modelling, neuropsychology and connectionism.