A Practical Introduction to Computer Architecture

A Practical Introduction to Computer Architecture

Author: Daniel Page

Publisher: Springer Science & Business Media

Published: 2009-04-21

Total Pages: 648

ISBN-13: 1848822553

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It is a great pleasure to write a preface to this book. In my view, the content is unique in that it blends traditional teaching approaches with the use of mathematics and a mainstream Hardware Design Language (HDL) as formalisms to describe key concepts. The book keeps the “machine” separate from the “application” by strictly following a bottom-up approach: it starts with transistors and logic gates and only introduces assembly language programs once their execution by a processor is clearly de ned. Using a HDL, Verilog in this case, rather than static circuit diagrams is a big deviation from traditional books on computer architecture. Static circuit diagrams cannot be explored in a hands-on way like the corresponding Verilog model can. In order to understand why I consider this shift so important, one must consider how computer architecture, a subject that has been studied for more than 50 years, has evolved. In the pioneering days computers were constructed by hand. An entire computer could (just about) be described by drawing a circuit diagram. Initially, such d- grams consisted mostly of analogue components before later moving toward d- ital logic gates. The advent of digital electronics led to more complex cells, such as half-adders, ip- ops, and decoders being recognised as useful building blocks.


Introduction to Computer Organization

Introduction to Computer Organization

Author: Robert G. Plantz

Publisher: No Starch Press

Published: 2022-01-25

Total Pages: 514

ISBN-13: 1718500106

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This hands-on tutorial is a broad examination of how a modern computer works. Classroom tested for over a decade, it gives readers a firm understanding of how computers do what they do, covering essentials like data storage, logic gates and transistors, data types, the CPU, assembly, and machine code. Introduction to Computer Organization gives programmers a practical understanding of what happens in a computer when you execute your code. You may never have to write x86-64 assembly language or design hardware yourself, but knowing how the hardware and software works will give you greater control and confidence over your coding decisions. We start with high level fundamental concepts like memory organization, binary logic, and data types and then explore how they are implemented at the assembly language level. The goal isn’t to make you an assembly programmer, but to help you comprehend what happens behind the scenes between running your program and seeing “Hello World” displayed on the screen. Classroom-tested for over a decade, this book will demystify topics like: How to translate a high-level language code into assembly language How the operating system manages hardware resources with exceptions and interrupts How data is encoded in memory How hardware switches handle decimal data How program code gets transformed into machine code the computer understands How pieces of hardware like the CPU, input/output, and memory interact to make the entire system work Author Robert Plantz takes a practical approach to the material, providing examples and exercises on every page, without sacrificing technical details. Learning how to think like a computer will help you write better programs, in any language, even if you never look at another line of assembly code again.


A Practical Introduction to Hardware/Software Codesign

A Practical Introduction to Hardware/Software Codesign

Author: Patrick R. Schaumont

Publisher: Springer Science & Business Media

Published: 2010-09-09

Total Pages: 403

ISBN-13: 1441960007

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This is a practical book for computer engineers who want to understand or implement hardware/software systems. It focuses on problems that require one to combine hardware design with software design – such problems can be solved with hardware/software codesign. When used properly, hardware/software co- sign works better than hardware design or software design alone: it can improve the overall performance of digital systems, and it can shorten their design time. Hardware/software codesign can help a designer to make trade-offs between the ?exibility and the performanceof a digital system. To achieve this, a designer needs to combine two radically different ways of design: the sequential way of dec- position in time, using software, with the parallel way of decomposition in space, using hardware. Intended Audience This book assumes that you have a basic understandingof hardware that you are - miliar with standard digital hardware componentssuch as registers, logic gates, and components such as multiplexers and arithmetic operators. The book also assumes that you know how to write a program in C. These topics are usually covered in an introductory course on computer engineering or in a combination of courses on digital design and software engineering.


Essentials of Computer Organization and Architecture

Essentials of Computer Organization and Architecture

Author: Linda Null

Publisher: Jones & Bartlett Learning

Published: 2014-02-12

Total Pages: 945

ISBN-13: 1284150771

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Updated and revised, The Essentials of Computer Organization and Architecture, Third Edition is a comprehensive resource that addresses all of the necessary organization and architecture topics, yet is appropriate for the one-term course.


An Assembly Language Introduction to Computer Architecture

An Assembly Language Introduction to Computer Architecture

Author: Karen Miller

Publisher: Oxford University Press, USA

Published: 1999

Total Pages: 335

ISBN-13: 9780195123760

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Ideal for undergraduate courses in computer organization, assembly language programming, and computer architecture, An Assembly Language Introduction to Computer Architecture: Using the Intel Pentium introduces students to the fundamentals of computer architecture from a programmer's perspective by teaching them assembly language, the interface between hardware and software. Designed for students in computer science and engineering who have taken one high-level language programming course, it uses a top-down approach, introducing an abstract (registerless) assembly language first. This approach enables students to build on previous knowledge and allows them to write programs from the beginning of the course. Topics covered include basic computer organization, data representation, data structures, the assembly process, exception handling, and more. Examples are developed using the very popular Intel Pentium architecture; however, the concepts covered are valid with any system. This accessible text is supplemented with a helpful website (http: //www.cs.wisc.edu/ smoler/x86text.html) that contains macros to use with programming tools, lecture notes to accompany the text, sample programs, and other useful items.


Modern Computer Architecture and Organization

Modern Computer Architecture and Organization

Author: Jim Ledin

Publisher: Packt Publishing Ltd

Published: 2020-04-30

Total Pages: 561

ISBN-13: 183898710X

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A no-nonsense, practical guide to current and future processor and computer architectures, enabling you to design computer systems and develop better software applications across a variety of domains Key Features Understand digital circuitry with the help of transistors, logic gates, and sequential logic Examine the architecture and instruction sets of x86, x64, ARM, and RISC-V processors Explore the architecture of modern devices such as the iPhone X and high-performance gaming PCs Book DescriptionAre you a software developer, systems designer, or computer architecture student looking for a methodical introduction to digital device architectures but overwhelmed by their complexity? This book will help you to learn how modern computer systems work, from the lowest level of transistor switching to the macro view of collaborating multiprocessor servers. You'll gain unique insights into the internal behavior of processors that execute the code developed in high-level languages and enable you to design more efficient and scalable software systems. The book will teach you the fundamentals of computer systems including transistors, logic gates, sequential logic, and instruction operations. You will learn details of modern processor architectures and instruction sets including x86, x64, ARM, and RISC-V. You will see how to implement a RISC-V processor in a low-cost FPGA board and how to write a quantum computing program and run it on an actual quantum computer. By the end of this book, you will have a thorough understanding of modern processor and computer architectures and the future directions these architectures are likely to take.What you will learn Get to grips with transistor technology and digital circuit principles Discover the functional elements of computer processors Understand pipelining and superscalar execution Work with floating-point data formats Understand the purpose and operation of the supervisor mode Implement a complete RISC-V processor in a low-cost FPGA Explore the techniques used in virtual machine implementation Write a quantum computing program and run it on a quantum computer Who this book is for This book is for software developers, computer engineering students, system designers, reverse engineers, and anyone looking to understand the architecture and design principles underlying modern computer systems from tiny embedded devices to warehouse-size cloud server farms. A general understanding of computer processors is helpful but not required.


Computer Organization and Design RISC-V Edition

Computer Organization and Design RISC-V Edition

Author: David A. Patterson

Publisher: Morgan Kaufmann

Published: 2017-05-12

Total Pages: 700

ISBN-13: 0128122765

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The new RISC-V Edition of Computer Organization and Design features the RISC-V open source instruction set architecture, the first open source architecture designed to be used in modern computing environments such as cloud computing, mobile devices, and other embedded systems. With the post-PC era now upon us, Computer Organization and Design moves forward to explore this generational change with examples, exercises, and material highlighting the emergence of mobile computing and the Cloud. Updated content featuring tablet computers, Cloud infrastructure, and the x86 (cloud computing) and ARM (mobile computing devices) architectures is included. An online companion Web site provides advanced content for further study, appendices, glossary, references, and recommended reading. - Features RISC-V, the first such architecture designed to be used in modern computing environments, such as cloud computing, mobile devices, and other embedded systems - Includes relevant examples, exercises, and material highlighting the emergence of mobile computing and the cloud


Basic Computer Architecture

Basic Computer Architecture

Author: Smruti R. Sarangi

Publisher:

Published: 2021-09

Total Pages: 682

ISBN-13: 9781636403038

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This book is a comprehensive text on basic, undergraduate-level computer architecture. It starts from theoretical preliminaries and simple Boolean algebra. After a quick discussion on logic gates, it describes three classes of assembly languages: a custom RISC ISA called SimpleRisc, ARM, and x86. In the next part, a processor is designed for the SimpleRisc ISA from scratch. This includes the combinational units, ALUs, processor, basic 5-stage pipeline, and a microcode-based design. The last part of the book discusses caches, virtual memory, parallel programming, multiprocessors, storage devices and modern I/O systems. The book's website has links to slides for each chapter and video lectures hosted on YouTube.


A Practical Guide for Simulation and FPGA Implementation of Digital Design

A Practical Guide for Simulation and FPGA Implementation of Digital Design

Author: Bekkay Hajji

Publisher: Springer Nature

Published: 2022-03-21

Total Pages: 335

ISBN-13: 9811906157

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This book introduces the FPGA technology used in the laboratory sessions, and provides a step-by-step guide for designing and simulation of digital circuits. It utilizes the VHDL language, which is one of the most common language used to describe the design of digital systems. The Quartus II, Xilinx ISE 14.7 and ModelSim software are used to process the VHDL code and make simulations, and then the Altera and Xilinx FPGA platforms are employed to implement the simulated digital designs. The book is composed of four parts. The first part of this book has two chapters and covers various aspects: FPGA architectures, ASIC vs FPGA comparison, FPGA design flow and basic VHDL concepts necessary to describe the design of digital systems. The second part of the book includes three chapters that deal with the design of digital circuits such as combinational logic circuits, sequential logic circuits and finite state machines. The third part of the book is reserved for laboratory projects carried out on the FPGA platform. It is a largely hands-on lab class for design digital circuits and implementing their designs on the Altera FPGA platform. Finally, the fourth part of this work is devoted to recent applications carried out on FPGAs, in particular advanced techniques in renewable energy systems. The book is primarily intended for students, scholars, and industrial practitioners interested in the design of modern digital systems.