Lighting is key element of a play in fostering setting and mood. In this preeminent guide, McCandless outlines his classic method for lighting the acting area and background, as well as incorporating special effects, blending, and toning.
The Stage Lighting Handbook is well established as the classic practical lighting guide. The book explains the process of designing lighting for all forms of stage production and describes the equipment used. This new edition includes up-to-date information on new equipment and discusses its impact on working methods.
"Stage Lighting Design" covers the complete history, theory and - above all - practice of lighting design. It contains 450 black and white half tones, 60 colour photos and innumerable diagrams, lighting plots etc. "Stage Lighting Design" is arranged in four sections: Design: the basic principles, illustrated with reference to specific productions; History: a brief survey of the historical development of stage lighting; Life: interviews with 14 other lighting designers, plus notes on Pilbrow's own career; and Mechanics: a vast section dealing with all the technical data today's designer will need.
Stage Lighting Design is a comprehensive introduction to technical theatre, tracing the evolution of lighting design from ancient drama to contemporary performance. Neil Fraser covers everything that today's designers will need to know, from the simple nuts and bolts of equipment, through to the complexity of a full lighting rig, including all aspects of the stage electrician and lighter designer's roles. This revised second edition includes new material on historical development, intelligent control systems and the latest advances in LED fixtures and luminaires. Each chapter includes key exercises, now totalling 100, that enable the reader to practise their skills on a wide variety of lighting challenges. The work of current designers is showcased and analysed, with examples from complete and detailed lighting designs.Includes: Choosing and using equipment; Applying colour; Techniques for focusing; Lighting in the round and other stage layouts; Creating mood and atmosphere; Lighting effects and LED source fixtures; Planning, testing and executing a lighting design.Superbly llustrated with over 150 colour, black & white photographs and line artworks.
Terence Rees researched this work over a period of five years in places ranging from the libraries of the British Patent Office and the Institution of Gas Engineers to the decaying stuctures of about-to-be demolished theatres. The book contains over 80 illustrations which provide a clear visualisation of a bygone era." --Etbooks.
The Art of Light on Stage is the first history of theatre lighting design to bring the story right up to date. In this extraordinary volume, award-winning designer Yaron Abulafia explores the poetics of light, charting the evolution of lighting design against the background of contemporary performance. The book looks at the material and the conceptual; the technological and the transcendental. Never before has theatre design been so vividly and excitingly illuminated. The book examines the evolution of lighting design in contemporary theatre through an exploration of two fundamental issues: 1. What gave rise to the new directions in lighting design in contemporary theatre? 2. How can these new directions be viewed within the context of lighting design history? The study then focuses on the phenomenological and semiotic aspects of the medium for light – the role of light as a performer, as the medium of visual perception and as a stimulus for imaginative representations – in selected contemporary theatre productions by Robert Wilson, Romeo Castellucci, Heiner Goebbels, Jossi Wieler and David Zinder. This ground-breaking book will be required reading for anyone concerned with the future of performance.
Concert Lighting: Tools, Techniques, Art, and Business Fourth Edition provides readers with an updated look at how to succeed in the complex world of concert lighting design and technology. The authors have reorganized the book into three comprehensive and thoroughly revised sections, covering history, equipment and technology, and design, and containing new information on LED technology, pixel mapping, projection options, media servers, automated lighting, solutions for moving lights, DMX, and Ethernet problems, and designer communication and collaboration. This book also explores the cross-media use of concert lighting techniques in film, video, theatre, and the corporate world, highlighted with advice from master designers such as Bruce Rodgers, Cosmo Wilson, and Sarah Landau. From securing precious contracts to knowing the best equipment to use to design a show, Concert Lighting covers everything a designer needs to know about working in the touring industry.
This guide helps lighting designers with the creative and operational challenges they face in their rapidly evolving industry. Providing respected and clear coverage of the process of programming automated lighting fixtures, the author brings the designer from basic principles to preproduction preparations. Concepts, procedures, and guidelines to ensure a successful production are covered as well as troubleshooting, much needed information on work relationships, and technology including LED lighting, console networking, digital lighting, and more. Chapters are peppered with advice and war stories from some of the most prominent lighting designers of today.
Digital Media, Projection Design, and Technology for Theatre covers the foundational skills, best practices, and real-world considerations of integrating digital media and projections into theatre. The authors, professional designers and university professors of digital media in live performance, provide readers with a narrative overview of the professional field, including current industry standards and expectations for digital media/projection design, its related technologies and techniques. The book offers a practical taxonomy of what digital media is and how we create meaning through its use on the theatrical stage. The book outlines the digital media/projection designer’s workflow into nine unique phases. From the very first steps of landing the job, to reading and analyzing the script and creating content, all the way through to opening night and archiving a design. Detailed analysis, tips, case studies, and best practices for crafting a practical schedule and budget, to rehearsing with digital media, working with actors and directors, to creating a unified design for the stage with lighting, set, sound, costumes, and props is discussed. The fundamentals of content creation, detailing the basic building blocks of creating and executing digital content within a design is offered in context of the most commonly used content creation methods, including: photography and still images, video, animation, real-time effects, generative art, data, and interactive digital media. Standard professional industry equipment, including media servers, projectors, projection surfaces, emissive displays, cameras, sensors, etc. is detailed. The book also offers a breakdown of all key related technical tasks, such as converging, warping, and blending projectors, to calculating surface brightness/luminance, screen size and throw distance, to using masks, warping content and projection mapping, making this a complete guide to digital media and projection design today. An eResource page offers sample assets and interviews that link to current and relevant work of leading projection designers.