The Mind Game

The Mind Game

Author: Devika Das

Publisher: BlueRose Publishers

Published: 2020-03-27

Total Pages: 214

ISBN-13:

DOWNLOAD EBOOK

Happiness, stress, ecstasy or depression, it’s all a mind game. As long as our mind is under our control, everything else is. That’s what The Mind Game is all about. It is not an average self-help book that preaches life-enhancing methodologies based on complex science or long philosophical verses. The book’s genius lies in its simplicity. It offers quick, actionable and instantly applicable tips that will help readers lead better lives - instantly. The book begins with five ultra-practical steps that will help readers master their emotions. Emotions are strange. They make us human. They make our lives real. They make us different from robots. Yet, many disasters in our lives result from uncontrolled emotions or because of emotional wounds from painful experiences. By helping readers master their emotions, this book aims at making them strong, enabling them to make rational decisions. Readers will be trained on how to feel, face, control and protect their emotions. They will also be enlightened on the importance of EQ and how they can upgrade it. The book then acquaints readers with techniques of analyzing people through effective questioning in routine conversations and understanding personality traits. By applying these methods, readers can develop fruitful relationships at work and home. The third section of the book deals with living better lives with lesser resources. Using famous examples of Steve Jobs and Mark Zuckerberg, readers are made to understand the value of simple living and high thinking. It will also help readers make the best first impressions and use non-verbal communication to their benefit. Next, readers are led into understanding the secret of happiness. It first explains how readers can attain divine happiness, how to tackle stress and depression and how to become happy in a jiffy. The book devotes an entire section to anger. To know more grab your copy today!


Game of Thoughts

Game of Thoughts

Author: Ning Cai

Publisher: Marshall Cavendish International (Asia) Pte Limited

Published: 2017-01-20

Total Pages: 288

ISBN-13: 9789814771184

DOWNLOAD EBOOK

�Puzzles and activities to unleash your creativity�Use creativity to solve problems, generate innovative ideas, and create "magic" in your life�Step-by-step approach modeled after professional training programs�Fun and friendly approach


Game of Mind Manipulation

Game of Mind Manipulation

Author: Instafo

Publisher: Instafo

Published: 2019-07-25

Total Pages: 70

ISBN-13:

DOWNLOAD EBOOK

Win and Beat Manipulators at Their Own Games A game can be defined as “an activity that has rules for winning and losing.” Contrarily, another definition of it is “to use those rules of an activity to get what you want, in a way that is dishonest.” Whether you want to admit it, you are already playing a game called “life,” and in it there are those who live by the latter definition - willing to cheat the game via manipulation. What is manipulation? It’s the controlling of an individual through misleading means in order to get something that these manipulators want, whether money, power, relationship, or sex. Many people are victims of others’ manipulative behaviors on a regular basis without realizing it, including you. Think about those people from your life ranging from families and friends to acquaintances and strangers you’ve met on the street. Were there ever times when you had a gut-wrenching feeling in your stomach that something was wrong, and it turned out to be they were manipulating you? How did it make you feel? Confused? Angry? Miserable? Nobody likes being taken advantage of, but unfortunately it’s a part of human nature throughout history to want to assert control over others as survival of the fittest. Being ignorant to that will only continue to make you a victim. If you only knew the rules of the game and how to play it, you could have prevented the manipulation. But now you can do something about it by fighting back and beating the manipulator at their own mind games with “Game of Mind Manipulation.” By taking a page out of their playbook, you’ll be guided on the following: * Entrance inside the mind of master manipulator * Patterns for predicting manipulator’s next move * Subtle manipulations going on behind the scene * Traits shared among most common manipulators * Tactics to stop manipulator dead right in the track * In-depth look into the most pervasive mind games * Expert solutions for specific manipulative behaviors * And much more! Who said the game of life was going to be easy? While it may not always be ideal due to all the manipulative characters out there, it certainly can be beaten and won once you know all the right signs to look for and have the right strategies to maneuver. Either you play it to win it, or get played by it to lose it. The choice is yours. Make your first move now, and checkmate!


Mind Game

Mind Game

Author: Christine Feehan

Publisher: Penguin

Published: 2004-07-27

Total Pages: 382

ISBN-13: 1440622450

DOWNLOAD EBOOK

#1 New York Times bestselling author Christine Feehan returns to a world of terrifying power and forbidden passion in the second novel in her breathtaking GhostWalker series. Possessed of an extraordinary telekinetic gift, Dahlia LeBlanc has spent her life isolated from other people. And just when she thinks she’s finally achieved some semblance of peace, her well-orchestrated world comes crashing down... For a reason she cannot guess, she has become the target of deadly assassins. Suddenly no place is safe—not even the secret refuge she’d established long ago. Now she must rely on Nicolas Trevane—a dangerous warrior sent to track her down and protect her. Together, they generate a scorching heat Dahlia never imagined was possible. But can she trust this man with her secrets—especially when some people would kill to get their hands on them?


A Game with the Mind

A Game with the Mind

Author: John A. Fosse

Publisher: Page Publishing Inc

Published: 2022-08-01

Total Pages: 95

ISBN-13: 164701297X

DOWNLOAD EBOOK

A Game with the Mind to See What You Can Find reveals what is truly in the mind and heart of the reader. Through the exercises and examples carefully sequenced for progressive learning, one will experience both the why and how of the personal poetic experience. The instructive flow of A Game with the Mind leads the reader through the process of learning about one's innermost self. One will find the advantage of dealing with one's own adversities, emotions, or even successes in a way that will lead to solutions, understandings, and even revelations about oneself. The greatest difficultly about understanding the value of poetry lies in its most valued use. It is not to beautify speech as much as it is to learn of one's innermost thoughts pertaining to any situation that is emotionally, spiritually, or physically felt. The beauty of poetry comes through the illuminating voice of the inner self. This book leads one to this objective. The how of poetry seems to be the most elusive for the beginner. How or where does one begin and how does one continue. This book teaches a simple methodology for the beginner. It points the way to extract feelings from your mind and heart that you are unaware of. It creates an aha for the soul in seeing solutions to problems or finding peace through new understanding. In essence, this book is either a self-help book or an English teacher's textbook for poetry. The book progressively works through assignments from the simple basic poetry on toward most styles of poetry of the last two to three hundred years. It shows how these can be used today to express our varied feelings and emotions.


Mind Game

Mind Game

Author: Steven Goldman

Publisher: Workman Publishing

Published: 2005-01-01

Total Pages: 372

ISBN-13: 9780761140184

DOWNLOAD EBOOK

An account of the 2004 winning season of the Red Sox debunks popular myths and provides statistics and commentary on players and teams to explain how baseball games are won.


The Gamer's Brain

The Gamer's Brain

Author: Celia Hodent

Publisher: CRC Press

Published: 2017-08-10

Total Pages: 383

ISBN-13: 1351650769

DOWNLOAD EBOOK

Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.


Intangibles

Intangibles

Author: Geoff Miller

Publisher: Byte Level Books

Published: 2012-09-15

Total Pages: 166

ISBN-13: 1618220195

DOWNLOAD EBOOK

“Geoff Miller has devised a virtually flawless program to assist anyone who aspires to become a winning major league player.” —Roland Hemond, 2011 Baseball Hall of Fame Buck O’Neil Lifetime Achievement Award “One of the most remarkable books to come out in years is called Intangibles by Geoff Miller.” —Collegiate Baseball “Intangibles is filled with lessons and tools for helping baseball players in all stages of their development.” —Fredi Gonzalez, Manager, Atlanta Braves “Geoff Miller is insightful in explaining the mental aspect of baseball with real issues, simple terms and practical solutions.” —Dave Littlefield, Chicago Cubs, Special Asst. to the General Manager, Pittsburgh Pirates General Manager (2001-2007) “I am convinced that this book is one of the best compositions written on the mental aspects within the game of baseball.” —College Baseball Lineup “A must read for athletes looking to gain a mental edge or simply better identify their own strengths.” —Bryan Minniti, Assistant General Manager, Washington Nationals Foreword by Vince Gennaro, author of Diamond Dollars: The Economics of Winning in Baseball A must read for all baseball players, coaches, and fans… Mental skills coach Geoff Miller has spent years helping professional baseball players improve their mental toughness—both on and off the field. Now, he’s making these invaluable lessons available to everyone who loves the game of baseball. From high school to the Major Leagues, all baseball players struggle with competition, pressure, and their own personal challenges. This book, through inspiring stories about professional baseball players in various stages of their careers, as well as hands-on tips and questionnaires, will help players evaluate and improve the mental skills that are necessary for that competitive edge. In Intangibles, you’ll find stories, instruction, and practical applications that teach players and coaches how to put forth their best mental games—portrayed through the eyes of those who have experienced those learning moments firsthand in their quests to become Major Leaguers. From a local park’s baseball diamond to dusty minor league dugout benches to the musty concrete tunnels under Major League stadiums, Intangibles meets players where they are, offering specific ways to improve performance and outlook. Players features in the book include Brandon Moss, Nyjer Morgan, Nate McLouth, Ryan Vogelsong, Jason Bay, Adam LaRoche, Matt Capps, among others. Whether you hope to be a big league player someday, or whether you simply want to play your best game, this book is essential for all athletes who want to learn how to overcome fear, build confidence, and develop a mental framework for success.