The war in Europe is almost over, but on the Channel Islands a die-hard Nazi garrison holds on. English operative Owen Morgan must link up with an American force perilously unsuited to commando warfare, and elude a fanatical German officer.
"An award-winning videogame writer offers a rare behind-the-scenes look inside the gaming industry, and expands on how games are transformed from mere toys into meaningful, artistic experiences"--
Shareware Heroes is a comprehensive, meticulously researched exploration of an important and too-long overlooked chapter in video game history Shareware Heroes: Independent Games at the Dawn of the Internet takes readers on a journey, from the beginnings of the shareware model in the early 1980s, the origins of the concept, even the name itself, and the rise of shareware's major players – the likes of id Software, Apogee, and Epic MegaGames – through to the significance of shareware for the ‘forgotten’ systems – the Mac, Atari ST, Amiga – when commercial game publishers turned away from them. This book also charts the emergence of commercial shareware distributors like Educorp and the BBS/newsgroup sharing culture. And it explores how shareware developers plugged gaps in the video gaming market by creating games in niche and neglected genres like vertically-scrolling shoot-'em-ups (e.g. Raptor and Tyrian) or racing games (e.g. Wacky Wheels and Skunny Kart) or RPGs (God of Thunder and Realmz), until finally, as the video game market again grew and shifted, and major publishers took control, how the shareware system faded into the background and fell from memory.
The "gripping and inspiring" true story (Washington Examiner) of how Congressman Steve Scalise survived a political mass shooting and returned to Congress with the help of his friends, family, and faith. On the morning of June 14, 2017, at a practice field for the annual Congressional Baseball Game, a man opened fire on the Republican team, wounding five and nearly killing Louisiana congressman Steve Scalise. In heart-pounding fashion, Scalise's minute-by-minute account tells not just his own harrowing story, but the stories of heroes who emerged in the seconds after the shooting began and worked to save his life and the lives of his colleagues and teammates. Scalise delves into the backgrounds of each hero, seeking to understand how everyone wound up right where they needed to be, right when they needed to be there, and in possession of just the knowledge and experience they needed in order to save his life. Scalise takes us through each miracle, and each person who experienced it. He brings us the story of Rep. Brad Wenstrup, an Army Reserve officer and surgeon whose combat experience in Iraq uniquely prepared him for the attack that morning; of the members of his security detail, who acted with nearly cinematic courage; of the police, paramedics, helicopter pilots, and trauma team who came together to save his life. Most important, it tells of the citizens from all over America who came together in ways big and small to help one grateful man, and whose prayers lifted up Scalise during the worst days of his hospitalization. As we follow the gripping, poignant, and ultimately inspiring story, we begin to realize what Scalise learned firsthand in real time: that Americans look out for each other, and that there is far more uniting us than dividing us.
Ever wondered which goal Frank Lampard is proudest of, who Jürgen Klopp thinks will manage Liverpool in the future, what Rio Ferdinand thinks of Man United in the post-Ferguson years or exactly how many grey cashmere jumpers Pep Guardiola owns? In this collection of frank and funny conversations between footballers and their biggest fans, these vital questions (and many more) are finally addressed. A Game of Two Halves shows a different side to some of the biggest names in football, reminding us of the common ground we all share. This project is published in partnership with UNHCR, the UN Refugee Agency, with the goal of raising both funds for and awareness of their work with child refugees. Featuring forewords by Raheem Sterling and Gary Lineker and interviews between Jürgen Klopp & John Bishop Pep Guardiola & Johnny Marr Lucy Bronze & Clare Balding Frank Lampard & Omid Djalili Rio Ferdinand & Rachel Riley Ian Wright & Wretch 32 Héctor Bellerin & Romesh Ranganathan Steven Gerrard & David Morrissey Gary Lineker & Fahd Saleh Eric Dier & David Lammy John McGlynn & Val McDermid Vivianne Miedema & Amy Raphael
The first unauthorized look at the philosophy behind Heroes, one of TV's most popular shows When ordinary individuals from around the world inexplicably develop superhuman abilities, they question who they are, struggle to cope with new responsibilities, and decide whether to use their new power for good or for evil. Every episode of Tim Kring's hit TV show Heroes is a philosophical quandary. Heroes and Philosophy is the first book to analyze how philosophy makes this show so compelling. It lets you examine questions crucial to our existence as thinking, rational beings. Is the Company evil, or good? Does Hiro really have a destiny? Do we? Is it okay to lie in order to hide your powers or save the world? Heroes and Philosophy offers answers to these and other intriguing questions. Brings the insight of history's philosophical heavyweights such as Plato and Nietzche to Heroes characters and settings Adds a fun and fascinating dimension to your understanding of the show Expands your thinking about Heroes as the series expands from graphic and text novels to action figures and a video game Whether you're new to Heroes or have been a fan since day one, this book will take your enjoyment of the show to the next level.
Jack Jensen is a middle-aged nobody who lives a lackluster life in an even more uninteresting town. Having sampled every job the small town of Merrill, Wisconsin has to offer, he has excelled at nothing but growing his beer gut and his luxurious curly blonde hair. His life is one of unrealized potential and lack of direction. Things change one morning when his brother, an Army Major, lands his helicopter in the parking lot of Jack's less-than-profitable gaming store in a desperate bid to thrust the perennial slacker into the role of saving the country, the world, and even more unlikely, himself. Heroes of Last Resort is a LitRPG series that features leveling, detailed character systems, epic world saving quests, and much more. It's perfect for fans of books like The Land, Noobtown, and Life Reset. Find out more about the book and the authors at flamingfistpublishing.com.
TY COBB. CHRISTY MATHEWSON. SHOELESS JOE JACKSON. BABE RUTH. LOU GEHRIG. JACKIE ROBINSON. JOE DIMAGGIO. MICKEY MANTLE. WILLIE MAYS. DUKE SNIDER. TED WILLIAMS. CURT FLOOD. ROBERTO CLEMENTE. HANK AARON. Their names echo through the halls of time and the National Baseball Hall of Fame. Their feats are legendary. They never quit, and they never backed down. They inspired generations of Americans to push themselves to do their very best. They were, and remain, the heroes of baseball. Hitting monster home runs, pitching perfect games, making impossible catches, and stealing home during the World Series -- these are the kinds of feats that turn baseball players into baseball superstars. But it takes more than great feats to become a hero of the game. Every generation needs its own heroes, and in each generation that need is answered differently. Heroes reflect the times and societies in which they live and work. The impact made by baseball's heroes affects the way our society perceives itself, as well as the goals we set for ourselves and for our nation. Award-winning sportswriter Robert Lipsyte presents his vision for who the heroes of the game are, and what they did to achieve their legendary status.
“A breathtaking new epic fantasy series. Morgan Rice does it again! This magical saga reminds me of the best of J.K. Rowling, George R.R. Martin, Rick Riordan, Christopher Paolini and J.R.R. Tolkien. I couldn’t put it down!” --Allegra Skye, Bestselling author of SAVED From #1 Bestselling author Morgan Rice comes the debut of a dazzling new fantasy series. A QUEST OF HEROES (BOOK #1 IN THE SORCERER’S RING) revolves around the epic coming of age story of one special boy, a 14 year old from a small village on the outskirts of the Kingdom of the Ring. The youngest of four, the least favorite of his father, hated by his brothers, Thorgrin senses he is different from the others. He dreams of becoming a great warrior, of joining the King’s men and protecting the Ring from the hordes of creatures on the other side of the Canyon. When he comes of age and is forbidden by his father to try out for the King’s Legion, he refuses to take no for an answer: he journeys out on his own, determined to force his way into King’s Court and be taken seriously. But King’s Court is rife with its own family dramas, power struggles, ambitions, jealousy, violence and betrayal. King MacGil must choose an heir from amongst his children, and the ancient Dynasty Sword, the source of all their power, still sits untouched, waiting for the chosen one to arrive. Thorgrin arrives as an outsider and battles to be accepted, and to join the King’s Legion. Thorgrin comes to learn he has mysterious powers he does not understand, that he has a special gift, and a special destiny. Against all odds he falls in love with the king’s daughter, and as their forbidden relationship blossoms, he discovers he has powerful rivals. As he struggles to make sense of his powers, the king’s sorcerer takes him under his wing and tells him of a mother he never knew, in a land far away, beyond the Canyon, beyond even the land of the Dragons. Before Thorgrin can venture out and become the warrior he yearns to be, he must complete his training. But this may be cut short, as he finds himself propelled into the center of royal plots and counterplots, ones that may threaten his love and bring him down—and the entire kingdom with him. With its sophisticated world-building and characterization, A QUEST OF HEROES is an epic tale of friends and lovers, of rivals and suitors, of knights and dragons, of intrigues and political machinations, of coming of age, of broken hearts, of deception, ambition and betrayal. It is a tale of honor and courage, of fate and destiny, of sorcery. It is a fantasy that brings us into a world we will never forget, and which will appeal to all ages and genders. It is 82,000 words. Book #2 in the series, A MARCH OF KINGS, is now available, too. “Grabbed my attention from the beginning and did not let go....This story is an amazing adventure that is fast paced and action packed from the very beginning. There is not a dull moment to be found.” --Paranormal Romance Guild {regarding Turned} “Jam packed with action, romance, adventure, and suspense. Get your hands on this one and fall in love all over again.” --vampirebooksite.com (regarding Turned) “A great plot, and this especially was the kind of book you will have trouble putting down at night. The ending was a cliffhanger that was so spectacular that you will immediately want to buy the next book, just to see what happens.” --The Dallas Examiner {regarding Loved}