A Dwarven Cookbook: Recipes from the Kingdom of Kathaldum

A Dwarven Cookbook: Recipes from the Kingdom of Kathaldum

Author: Stephanie Drummonds

Publisher:

Published: 2011-10

Total Pages: 134

ISBN-13: 9780615549613

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The Dwarven Cookbook: Recipes from the Kingdom of Kathaldum provides a look into the often ignored world of Dwarven cuisine. Carefully translated from the original manuscript, this book contains recipes interpreted for the modern kitchen. The editors have striven to remain true to the original intent, but some dishes have been updated to make them more accessible to the modern palate. While reflecting the traditions of Dwarven culture, the text also displays a rich diversity in flavors and spicing.


To Save a Kingdom

To Save a Kingdom

Author: Mongoose Publishing

Publisher:

Published: 2009-10

Total Pages: 0

ISBN-13: 9781906508807

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This is a campaign style adventure and 1st level characters are recommended, though Games Masters can easily modify the adventure to fit their individual campaigns. This adventure takes place after the Robert E. Howard story, The People of the Black Circle. To Save a Kingdom is set in the Turanian city of Samara. Located on the edge of the Eastern Desert along the Ilbars River, the city has long been known as a quiet place where one can obtain various types of pleasures and illegal or hard to find commodities. Samara is also known as a trade city that merchants and peddlers are discreet and don't ask too many questions about. Samara is known to attract people from all over the world; mercenaries, soldiers, displaced nobles and criminals of the worst sort. If it can't be found in Samara, then it probably doesn't exist. The adventure begins when the player characters are hired by a Turanian merchant to escort him across the mountains to Vendhya. What follows is a harrowing quest that will test the characters' integrity and mettle, culminating in a battle that encompasses colossal armies clashing in the blasted wilderness... where only the player characters' actions and decisions can carry or damn the day.