3D Recording and Modelling in Archaeology and Cultural Heritage
Author: Stefano Campana
Publisher:
Published: 2016
Total Pages: 0
ISBN-13: 9781407312309
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Author: Stefano Campana
Publisher:
Published: 2016
Total Pages: 0
ISBN-13: 9781407312309
DOWNLOAD EBOOKAuthor: Fabio Remondino
Publisher:
Published: 2014
Total Pages: 0
ISBN-13: 9781407312309
DOWNLOAD EBOOKAuthor: Stefano Campana
Publisher:
Published: 2014
Total Pages: 0
ISBN-13: 9781407312309
DOWNLOAD EBOOKAuthor: Bernard Frischer
Publisher: BAR International Series
Published: 2008
Total Pages: 210
ISBN-13:
DOWNLOAD EBOOKThis volume contains thirteen papers which demonstrate the usefulness of 2D and 3D digital modelling in archaeology, which as the title states goes well beyond simply producing illustrative site maps, but can be used as a creative form of experimental archaeology.
Author: Sander Münster
Publisher: Springer
Published: 2016-10-24
Total Pages: 294
ISBN-13: 3319476475
DOWNLOAD EBOOKThis book reflects a current state of the art and future perspectives of Digital Heritage focusing on not interpretative reconstruction and including as well as bridging practical and theoretical perspectives, strategies and approaches. Comprehensive key challenges are related to knowledge transfer and management as well as data handling within a interpretative digital reconstruction of Cultural Heritage including aspects of digital object creation, sustainability, accessibility, documentation, presentation, preservation and more general scientific compatibility. The three parts of the book provide an overview of a scope of usage scenarios, a current state of infrastructures as digital libraries, information repositories for an interpretative reconstruction of Cultural Heritage; highlight strategies, practices and principles currently used to ensure compatibility, reusability and sustainability of data objects and related knowledge within a 3D reconstruction work process on a day to day work basis; and show innovative concepts for the exchange, publishing and management of 3D objects and for inherit knowledge about data, workflows and semantic structures.
Author: Marinos Ioannides
Publisher: Springer
Published: 2014-09-15
Total Pages: 151
ISBN-13: 3662446308
DOWNLOAD EBOOKThis book contains selected contributions from some of the most renowned researchers in the field of Digital Heritage and 3D representation of the Past, based in large part on invited presentations from the workshop “Computational Geometry and Ontologies for Cultural Heritage 3D Digital Libraries: What are the future alternatives for Europeana?” which was held in conjunction with the International Conference on Cultural Heritage EuroMed2012 (www.euromed2012.eu) on the island of Cyprus in October 2012. This was the official event of the Cyprus Presidency of the Council of the European Union on Progress in Cultural Heritage Preservation. The aim of this book is to provide an insight to ongoing research and future directions in this novel, continuously very promising and multi-disciplinary evolving field, which lies at the intersection of digital heritage, engineering, computer science, mathematics, material science, architecture, civil engineering and archaeology.
Author: Manos Baltsavias
Publisher: CRC Press
Published: 2005-11-17
Total Pages: 544
ISBN-13: 9780415392082
DOWNLOAD EBOOKThis book deals with the recording, modelling and visualization of cultural heritage (anthropogenic objects and natural scenes) and related processes. The areas discussed include data acquisition, using a variety of sensors (mainly optical sensors and laser scanners); platforms and mobile systems; data management and Spatial Information Systems; 3D modeling; and reconstruction, visualization and animation; Virtual and Augmented Reality, including innovative software and hardware systems; applications and interdisciplinary projects. A central focus is the development of methods for automated data processing. The aim of the workshop was to survey recent developments, trends, and new approaches and to bring together the various heterogeneous groups active in cultural heritage (sponsors, archaeologists and architects, scientists in remote sensing, photogrammetry, computer vision and computer graphics etc.). The involvement of these groups, representing both producers and users of information, allowed a cross-fertilisation and a multidisciplinary treatment of the workshop topics. This book offers a comprehensive selection of high-quality contributions from leading international research institutions and other organisations active in cultural heritage, treating theoretical issues as well as projects and applications and representing the cutting edge of this key subject as presented at the workshop organised by the Swiss Federal Institute of Technology (ETH) Zurich at Monte Verità, Ascona, Switzerland on 22-27 May 2005.
Author: Marco Hostettler
Publisher: Springer Nature
Published:
Total Pages: 233
ISBN-13: 3031530322
DOWNLOAD EBOOKAuthor: Erik Malcolm Champion
Publisher: Ubiquity Press
Published: 2021-07-22
Total Pages: 153
ISBN-13: 1914481011
DOWNLOAD EBOOKVirtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applications, tools and challenges of this fast-changing interdisciplinary field. This book provides an accessible but concise edited coverage of the main topics, tools and issues in virtual heritage. Leading international scholars have provided chapters to explain current issues in accuracy and precision; challenges in adopting advanced animation techniques; shows how archaeological learning can be developed in Minecraft; they propose mixed reality is conceptual rather than just technical; they explore how useful Linked Open Data can be for art history; explain how accessible photogrammetry can be but also ethical and practical issues for applying at scale; provide insight into how to provide interaction in museums involving the wider public; and describe issues in evaluating virtual heritage projects not often addressed even in scholarly papers. The book will be of particular interest to students and scholars in museum studies, digital archaeology, heritage studies, architectural history and modelling, virtual environments.
Author: Markus Reindel
Publisher: Springer Science & Business Media
Published: 2009-02-07
Total Pages: 510
ISBN-13: 3540874380
DOWNLOAD EBOOKThis heavily-illustrated book covers recent developments in archaeometry and offers a multidisciplinary approach to reconstructing complex cultural histories. It also presents a detailed history of human development in South America’s Nasca region.