High Performance Computing. ISC High Performance 2022 International Workshops

High Performance Computing. ISC High Performance 2022 International Workshops

Author: Hartwig Anzt

Publisher: Springer Nature

Published: 2023-01-03

Total Pages: 399

ISBN-13: 3031232208

DOWNLOAD EBOOK

This book constitutes the refereed conference proceedings of the workshops held at the 37th International ISC High Performance 2022 Conference, in Hamburg, Germany, in June 2, 2022. The 27 full papers were included in this book were carefully reviewed and selected from 43 submissions. ISC High Performance 2022 presents the following workshops: Compiler-assisted Correctness Checking and Performance Optimization for HPC HPC on Heterogeneous Hardware (H3) Malleability Techniques Applications in High Performance Computing Fifth Workshop on Interactive High Performance Computing 3rd ISC HPC International Workshop on Monitoring & Operational Data Analytics 6th International Workshop on In Situ Visualization 17th Workshop on Virtualization in High Performance Cloud Computing Chapter “Compiler-Assisted Instrumentation Selection for Large-Scale C++ Codes” is available open access under a Creative Commons Attribution 4.0 International License via link.springer.com. /div


Parallel Processing and Applied Mathematics

Parallel Processing and Applied Mathematics

Author: Roman Wyrzykowski

Publisher: Springer Nature

Published: 2023-04-27

Total Pages: 487

ISBN-13: 303130442X

DOWNLOAD EBOOK

This two-volume set, LNCS 13826 and LNCS 13827, constitutes the proceedings of the 14th International Conference on Parallel Processing and Applied Mathematics, PPAM 2022, held in Gdansk, Poland, in September 2022. The 77 regular papers presented in these volumes were selected from 132 submissions. For regular tracks of the conference, 33 papers were selected from 62 submissions. The papers were organized in topical sections named as follows: Part I: numerical algorithms and parallel scientific computing; parallel non-numerical algorithms; GPU computing; performance analysis and prediction in HPC systems; scheduling for parallel computing; environments and frameworks for parallel/cloud computing; applications of parallel and distributed computing; soft computing with applications and special session on parallel EVD/SVD and its application in matrix computations. Part II: 9th Workshop on Language-Based Parallel Programming (WLPP 2022); 6th Workshop on Models, Algorithms and Methodologies for Hybrid Parallelism in New HPC Systems (MAMHYP 2022); first workshop on quantum computing and communication; First Workshop on Applications of Machine Learning and Artificial Intelligence in High Performance Computing (WAML 2022); 4th workshop on applied high performance numerical algorithms for PDEs; 5th minisymposium on HPC applications in physical sciences; 8th minisymposium on high performance computing interval methods; 7th workshop on complex collective systems.


Supercomputing

Supercomputing

Author: Vladimir Voevodin

Publisher: Springer Nature

Published: 2022-01-03

Total Pages: 551

ISBN-13: 3030928640

DOWNLOAD EBOOK

This book constitutes the refereed post-conference proceedings of the 7th Russian Supercomputing Days, RuSCDays 2021, held in Moscow, Russia, in September 2021. The 37 revised full papers and 3 short papers presented were carefully reviewed and selected from 99 submissions. The papers are organized in the following topical sections: supercomputer simulation; HPC, BigData, AI: architectures, technologies, tools; and distributed and cloud computing.


Learning Virtual Reality

Learning Virtual Reality

Author: Tony Parisi

Publisher: "O'Reilly Media, Inc."

Published: 2015-10-26

Total Pages: 171

ISBN-13: 149192280X

DOWNLOAD EBOOK

Annotation Get an introduction to the technologies, tools, and techniques for programming virtual reality on the latest generation of desktop and mobile VR hardware. With this hands-on guide, you'll learn essential development and production concepts, including UI design, stereo rendering, 3D input, and programming VR applications for native desktop, mobile and the web. You don't have to be a game development wizard or have 3D graphics experience to get started. If you have basic programming skills and some familiarity with mobile development, this book will help you gain a working knowledge of virtual reality through clear and simple examples.


Fundamentals of Multimedia

Fundamentals of Multimedia

Author: Ze-Nian Li

Publisher: Springer Science & Business Media

Published: 2014-04-09

Total Pages: 741

ISBN-13: 331905290X

DOWNLOAD EBOOK

This textbook introduces the “Fundamentals of Multimedia”, addressing real issues commonly faced in the workplace. The essential concepts are explained in a practical way to enable students to apply their existing skills to address problems in multimedia. Fully revised and updated, this new edition now includes coverage of such topics as 3D TV, social networks, high-efficiency video compression and conferencing, wireless and mobile networks, and their attendant technologies. Features: presents an overview of the key concepts in multimedia, including color science; reviews lossless and lossy compression methods for image, video and audio data; examines the demands placed by multimedia communications on wired and wireless networks; discusses the impact of social media and cloud computing on information sharing and on multimedia content search and retrieval; includes study exercises at the end of each chapter; provides supplementary resources for both students and instructors at an associated website.


ICT Innovations 2013

ICT Innovations 2013

Author: Vladimir Trajkovik

Publisher: Springer Science & Business Media

Published: 2013-07-20

Total Pages: 307

ISBN-13: 3319014668

DOWNLOAD EBOOK

Information communication technologies have become the necessity in everyday life enabling increased level of communication, processing and information exchange to extent that one could not imagine only a decade ago. Innovations in these technologies open new fields in areas such as: language processing, biology, medicine, robotics, security, urban planning, networking, governance and many others. The applications of these innovations are used to define services that not only ease, but also increase the quality of life. Good education is essential for establishing solid basis of individual development and performance. ICT is integrated part of education at every level and type. Therefore, the special focus should be given to possible deployment of the novel technologies in order to achieve educational paradigms adapted to possible educational consumer specific and individual needs. This book offers a collection of papers presented at the Fifth International Conference on ICT Innovations held in September 2013, in Ohrid, Macedonia. The conference gathered academics, professionals and practitioners in developing solutions and systems in the industrial and business arena especially innovative commercial implementations, novel applications of technology, and experience in applying recent ICT research advances to practical solutions.


Encyclopedia of Parallel Computing

Encyclopedia of Parallel Computing

Author: David Padua

Publisher: Springer Science & Business Media

Published: 2011-09-08

Total Pages: 2211

ISBN-13: 0387097651

DOWNLOAD EBOOK

Containing over 300 entries in an A-Z format, the Encyclopedia of Parallel Computing provides easy, intuitive access to relevant information for professionals and researchers seeking access to any aspect within the broad field of parallel computing. Topics for this comprehensive reference were selected, written, and peer-reviewed by an international pool of distinguished researchers in the field. The Encyclopedia is broad in scope, covering machine organization, programming languages, algorithms, and applications. Within each area, concepts, designs, and specific implementations are presented. The highly-structured essays in this work comprise synonyms, a definition and discussion of the topic, bibliographies, and links to related literature. Extensive cross-references to other entries within the Encyclopedia support efficient, user-friendly searchers for immediate access to useful information. Key concepts presented in the Encyclopedia of Parallel Computing include; laws and metrics; specific numerical and non-numerical algorithms; asynchronous algorithms; libraries of subroutines; benchmark suites; applications; sequential consistency and cache coherency; machine classes such as clusters, shared-memory multiprocessors, special-purpose machines and dataflow machines; specific machines such as Cray supercomputers, IBM’s cell processor and Intel’s multicore machines; race detection and auto parallelization; parallel programming languages, synchronization primitives, collective operations, message passing libraries, checkpointing, and operating systems. Topics covered: Speedup, Efficiency, Isoefficiency, Redundancy, Amdahls law, Computer Architecture Concepts, Parallel Machine Designs, Benmarks, Parallel Programming concepts & design, Algorithms, Parallel applications. This authoritative reference will be published in two formats: print and online. The online edition features hyperlinks to cross-references and to additional significant research. Related Subjects: supercomputing, high-performance computing, distributed computing


Immersive Journalism as Storytelling

Immersive Journalism as Storytelling

Author: Turo Uskali

Publisher: Routledge

Published: 2021-01-12

Total Pages: 193

ISBN-13: 0429794959

DOWNLOAD EBOOK

This book sets out cutting-edge new research and examines future prospects on 360-degree video, virtual reality (VR), and augmented reality (AR) in journalism, analyzing and discussing virtual world experiments from a range of perspectives. Featuring contributions from a diverse range of scholars, Immersive Journalism as Storytelling highlights both the opportunities and the challenges presented by this form of storytelling. The book discusses how immersive journalism has the potential to reach new audiences, change the way stories are told, and provide more interactivity within the news industry. Aside from generating deeper emotional reactions and global perspectives, the book demonstrates how it can also diversify and upskill the news industry. Further contributions address the challenges, examining how immersive storytelling calls for reassessing issues of journalism ethics and truthfulness, transparency, privacy, manipulation, and surveillance, and questioning what it means to cover reality when a story is told in virtual reality. Chapters are grounded in empirical data such as content analyses and expert interviews, alongside insightful case studies that discuss Euronews, Nonny de la Peña’s Project Syria, and The New York Times’ NYTVR application. This book is written for journalism teachers, educators, and students, as well as scholars, politicians, lawmakers, and citizens with an interest in emerging technologies for media practice. The Open Access version of this book, available at http://www.taylorfrancis.com/books/e/9780367713294, has been made available under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license


Mobile Ad Hoc Networks

Mobile Ad Hoc Networks

Author: Jonathan Loo

Publisher: CRC Press

Published: 2016-04-19

Total Pages: 538

ISBN-13: 1439856516

DOWNLOAD EBOOK

Guiding readers through the basics of these rapidly emerging networks to more advanced concepts and future expectations, this book examines the most pressing research issues in Mobile Ad hoc Networks (MANETs). Leading researchers, industry professionals, and academics provide an authoritative perspective of the state of the art in MANETs. The book includes surveys of recent publications that investigate key areas of interest such as limited resources and the mobility of mobile nodes. It considers routing, multicast, energy, security, channel assignment, and ensuring quality of service.