The Art of Wolfenstein: Youngblood

The Art of Wolfenstein: Youngblood

Author: MachineGames

Publisher: Dark Horse Comics

Published: 2020-06-16

Total Pages: 188

ISBN-13: 1506717705

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A full-color digital book chronicling the development of the next entry in the iconic first-person shooter franchise. It's do or die in the dystopian streets of Nazi-occupied Paris as Jess and Soph Blazkowicz piece together the mysterious disappearance of their father, William J. Blazkowicz, while driving the fascists out of France once and for all. This gorgeous volume features an amazing arsenal of concept art, production material, and exclusive creator commentary from the latest romp into Earth's alternate history with Wolfenstein: Youngblood. Dark Horse Books, MachineGames, and Bethesda Softworks call all sisters, brothers, and other champions for the cause to unite, fight, and enjoy The Art of Wolfenstein: Youngblood!


The Art of Wolfenstein II: The New Colossus

The Art of Wolfenstein II: The New Colossus

Author: MachineGames

Publisher: Dark Horse Comics

Published: 2018-01-09

Total Pages: 188

ISBN-13: 1506705286

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Immerse yourself in a world brought to life by unforgettable characters in a 1960s America flipped upside down by Nazi occupation! Overflowing with concept art, production material, and exclusive commentary from the creators of the newest entry in the epochal action franchise, this beautiful hardcover belongs in the collection of freedom fighters, gamers, and art fans everywhere! Dark Horse Books, Machine Games, and Bethesda Softworks are proud to present the perfect companion to Wolfenstein II: The New Colossus.


The Art of Wolfenstein: The New Order

The Art of Wolfenstein: The New Order

Author: MachineGames

Publisher: Dark Horse Comics

Published: 2014-06-10

Total Pages: 210

ISBN-13: 1630080055

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Bethesda and Machine Games offer up the secrets behind Wolfenstein: The New Order, a game set in a post-WWII world where the Nazis have won and only you can rewrite history. Featuring concept art, character designs, and astonishing settings, landscapes, and technology, this book provides a unique look at one of the gaming industry's most intriguing games. * Incredible full color artwork from the game! * Commentary direct from the creators!


The Art of DOOM: Eternal

The Art of DOOM: Eternal

Author: Bethesda Softworks

Publisher: Dark Horse Comics

Published: 2020-03-24

Total Pages: 200

ISBN-13: 150671725X

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A full-color digital art book containing concept art and commentary from the development of DOOM Eternal, the next entry in the iconic first-person shooter series. The newest chapter in the quintessential game franchise from id Software is here. Witness DOOM Eternal! This epic volume explores the art and development of the hotly anticipated sequel to the 2016 Game Award-winner for Best Action Game! Explore the twisted demonic invasion of Earth, the cultist UAC facilities, and plunge into otherworldly and unknown locations new to the DOOM universe. Admire the dangerous glimmering edges of the Slayer's arsenal and armor. Examine the ancient designs and breeds of Hell's soldiers and lords--all in gloriously designed full color images straight from the files of the game's artists themselves! Dark Horse Books and id Software join forces to present The Art of DOOM Eternal, encompassing every detail you've come to love from DOOM!


The Art of Deathloop

The Art of Deathloop

Author: Arkane Studios

Publisher: Dark Horse Comics

Published: 2022-10-25

Total Pages: 200

ISBN-13: 1506726674

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A full-color, oversized hardcover that explores the creation of Deathloop, the groundbreaking first-person shooter from Arkane Studios and Bethesda Softworks. Winner of Best Game Direction and Best Art Direction in the 2021 Game Awards! In The Art of Deathloop, Dark Horse Books takes readers inside the latest critically acclaimed title from the creators of Dishonored and Prey. The mysterious island of Blackreef comes to life through never-before-seen concept art, allowing readers to get up close and personal with all the equipment, adversaries, and locations Colt will encounter while hunting his targets, breaking the island’s timeloop, and evading the deadly assassin Julianna! The experience is deepened with the inclusion of select 3D imagery and an exclusive pair of retro-styled anaglyphic 3D glasses! Dark Horse Books, Arkane Studios, and Bethesda present The Art of Deathloop—a unique examination of the landmark shooter!


The Art of Wolfenstein: Youngblood

The Art of Wolfenstein: Youngblood

Author: MachineGames

Publisher: Dark Horse Comics

Published: 2020-06-16

Total Pages: 188

ISBN-13: 1506716474

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It's do or die in the dystopian streets of Nazi-occupied Paris as Jess and Soph Blazkowicz piece together the mysterious disappearance of their father, William J. Blazkowicz, while driving the fascists out of France once and for all. This gorgeous volume features an amazing arsenal of concept art, production material, and exclusive creator commentary from the latest romp into Earth's alternate history with Wolfenstein: Youngblood.


The Art of Frozen 2

The Art of Frozen 2

Author: Jessica Julius

Publisher: Chronicle Books

Published: 2019-11-22

Total Pages: 0

ISBN-13: 9781452169491

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Through never-before-seen development art, character sketches, storyboards, and color scripts, The Art of Frozen 2 gives fans a front-row view of the vast creative effort behind the epic sequel to Frozen. Filled with gorgeous four-color images and fascinating facts and details from the production team, it's the ultimate insider's look. • Art book from Disney's Frozen 2 • Features exclusive full-color concept art from the making of the film • A must for Disney Frozen fans Fans of Disney Frozen II The Magical Guide and Frozen II The Official Movie Special will love this book. This book is perfect for: • Frozen fans • Animators and students of animation • Disney art buffs ©2019 Disney Enterprises, Inc. All Rights Reserved.


The World of Tom Clancy's The Division

The World of Tom Clancy's The Division

Author: Ubisoft

Publisher: Dark Horse Comics

Published: 2019-04-23

Total Pages: 160

ISBN-13: 1506711030

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Incisive lore and detailed art in a cunningly designed hardcover that will bring readers into the ravaged streets of New York City and Washington DC as seen in Ubisoft's record-breaking videogame series! On Black Friday, a deadly biological attack was thrust upon the populace of New York. Within weeks, millions lay dead, and the city was placed under quarantine. The only force with any hope of restoring order are the embedded agents of the SHD--more commonly known as the Division. Despite the quarantine, the infection continues to spread across the country. Amidst a ruined government, a shattered infrastructure, and an eroding civilization, the Division is now called to action in Washington DC--but if the agents fail, the capital will fall, and the nation with it. The World of Tom Clancy's The Division is the meticulously crafted result of a partnership between Dark Horse books and Ubisoft Entertainment, offering readers a unique insight into the chaotic and dangerous world of the hit games. Don't miss this opportunity to learn all there is to know about the tactical methods, the high-tech tools, and the all-important mission of the Division!


Processing, second edition

Processing, second edition

Author: Casey Reas

Publisher: MIT Press

Published: 2014-12-19

Total Pages: 663

ISBN-13: 026202828X

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The new edition of an introduction to computer programming within the context of the visual arts, using the open-source programming language Processing; thoroughly updated throughout. The visual arts are rapidly changing as media moves into the web, mobile devices, and architecture. When designers and artists learn the basics of writing software, they develop a new form of literacy that enables them to create new media for the present, and to imagine future media that are beyond the capacities of current software tools. This book introduces this new literacy by teaching computer programming within the context of the visual arts. It offers a comprehensive reference and text for Processing (www.processing.org), an open-source programming language that can be used by students, artists, designers, architects, researchers, and anyone who wants to program images, animation, and interactivity. Written by Processing's cofounders, the book offers a definitive reference for students and professionals. Tutorial chapters make up the bulk of the book; advanced professional projects from such domains as animation, performance, and installation are discussed in interviews with their creators. This second edition has been thoroughly updated. It is the first book to offer in-depth coverage of Processing 2.0 and 3.0, and all examples have been updated for the new syntax. Every chapter has been revised, and new chapters introduce new ways to work with data and geometry. New “synthesis” chapters offer discussion and worked examples of such topics as sketching with code, modularity, and algorithms. New interviews have been added that cover a wider range of projects. “Extension” chapters are now offered online so they can be updated to keep pace with technological developments in such fields as computer vision and electronics. Interviews SUE.C, Larry Cuba, Mark Hansen, Lynn Hershman Leeson, Jürg Lehni, LettError, Golan Levin and Zachary Lieberman, Benjamin Maus, Manfred Mohr, Ash Nehru, Josh On, Bob Sabiston, Jennifer Steinkamp, Jared Tarbell, Steph Thirion, Robert Winter


The Art of Assassin's Creed III

The Art of Assassin's Creed III

Author: Andy McVittie

Publisher: National Geographic Books

Published: 2012-10-30

Total Pages: 0

ISBN-13: 1781164258

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An exclusive art book published to coincide with the much-anticipated release of Assassin's Creed III. Initially launched in 2007, the first four Assassin's Creed games have sold more than 38 million units worldwide, and the franchise is now established as one of the best-selling series ever. Recognized for having some of the richest, most-engrossing art and storytelling in the industry, Assassin's Creed transcends video games, branching out into other entertainment experiences including comic books, Facebook games, novels, short films and more. Assassin's Creed III sees the franchise step into a brand new era, with a new assassin in a revolutionary world. With intricately detailed environments and finely-honed and evocative historical reimaginings, this is a world into which you can immerse yourself and feel the echoes of the past come to life. Continuing in the footsteps of this already world-renowned franchise, Assassin's Creed III promises to be the biggest and best yet. Highlights in the game, and in the book, include new interactive cityscapes, frozen winter landscapes, threats from the natural world, weather systems that affect gameplay, and a wholly new environment for any Assassin so far - all stunningly and historically-correctly recreated by the Ubisoft studio.