BattleTech Legends: Main Event

BattleTech Legends: Main Event

Author: Jim Long

Publisher: Catalyst Game Labs

Published: 2011-05-19

Total Pages: 311

ISBN-13:

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ONE MAN, ONE 'MECH... Dispossessed in the battle of Tukayyid, former Com Guard soldier Jeremiah Rose wants nothing more than to strike back at the Clans who destroyed his 'Mech and his career. Dreams of swift vengeance turn to nightmares when every effort he makes to rejoin the fight to protect the citizens of the Inner Sphere is rejected. Forced to win a new BattleMech by fighting on the game world of Solaris VII, Rose recruits other soldiers from the arenas to create a new mercenary unit and take his grudge back to the invaders. Unfortunately, Rose is long on battle experience and desperately short on business skills. Turning a band of mismatched MechWarriors into an elite fighting unit becomes harder than he imagined when Rose is forced to fight his fellow MechWarriors in order to fight the Clans...


Battletech 14

Battletech 14

Author: James D. Long

Publisher: New Amer Library

Published: 1994

Total Pages: 288

ISBN-13: 9780451453662

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In a new adventure based on the popular science fiction role-playing game, rebel forces battle government armies as they compete in an intergalactic war to capture a inestimable prize. Original.


BattleTech Legends: Warrior: En Garde

BattleTech Legends: Warrior: En Garde

Author: Michael A. Stackpole

Publisher: Catalyst Game Labs

Published: 2018-12-13

Total Pages: 615

ISBN-13:

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’MECHS AT THE READY… Betrayed by his own House and stripped of his rank, exiled Mechwarrior Justin Allard is given one last chance to save his honor—by risking his life in the gladiatorial arenas of Solaris VII. But his newest Game World opponent—more skilled at 'Mech-to-'Mech combat than any other rival—raises the stakes even higher. It's Philip Capet, former mechwarrior in the Davion military—until he was kicked out by none other than Justin Allard before his own unfortunate fall from grace. Both Justin and Philip face fierce battles, but in the Inner Sphere, where nobles have schemed for centuries to win the ultimate power, those who interfere with the Successor Lords are sometimes called heroes. And sometimes called victims…


BattleTech Legends: Illusions of Victory

BattleTech Legends: Illusions of Victory

Author: Loren L. Coleman

Publisher: Catalyst Game Labs

Published: 2018-10-18

Total Pages: 273

ISBN-13:

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THE DEADLIEST GAME OF ALL... Solaris VII is known as the Game World—where entertainment is king, money is power, and MechWarriors from every corner of the Inner Sphere come to make war against one another in the ultimate sporting event. WHERE THE ULTIMATE PRIZE IS YOUR LIFE. Michael Searcy arrived on Solaris VII as a dishonored MechWarrior, and worked his way up in the ranking to become a valued commodity in the games. He knows all the moves, plays all the angles, and can put on a show as well as he fights. But now, the ancient grudges pitting warriors against each other have spilled out of the arena, and are moving through the streets toward an all-out war. And Michael is caught in a championship match where the winner is the last man left alive...


BattleTech Legends: Blood of the Isle

BattleTech Legends: Blood of the Isle

Author: Loren L. Coleman

Publisher: Catalyst Game Labs

Published: 2021-08-25

Total Pages: 441

ISBN-13:

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IN THE FALCON’S CLAWS… Skye struggles to rise from the ashes of the last Jade Falcon assault. Tara Campbell's Highlanders are limping back from battles fought all across the Prefecture. And Anastasia Kerensky's Steel Wolves have disappeared again. It's a matter of when—not if—the Falcons will renew their brutal assault, and Skye is unprepared. On the world of Nusakan, Landgrave Jasek Kelswa-Steiner appears to be Skye's only chance for salvation. Gathering his Stormhammers, he prepares to throw his force into the teeth of the Falcon advance. But will the cure be worse than the disease? Jasek passionately advocates a return to House Steiner, a political movement his father just as passionately opposes. Unfortunately for the Republic, desperate times call for desperate alliances—and the Jade Falcon force is still spoiling for battle. Clan Jade Falcon will not rest until Skye is conquered...or reduced to a charred cinder.


BattleTech Legends: The Hunters

BattleTech Legends: The Hunters

Author: Thomas S. Gressman

Publisher: Catalyst Game Labs

Published: 2018-11-22

Total Pages: 346

ISBN-13:

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UNITE OR DIE! “Carry the fight to the Clans!” has become the rallying cry for the armies of the Successor States. Now, as the Great Houses launch an offensive against the Clan Occupation Zone, a combined armed task force, drawn from across the Inner Sphere, begins its own desperate journey. Following the road marked out for them by a Clan defector, Task Force Serpent sets out to strike a blow at the heart of the Clans, at their home worlds. For so many years, the Inner Sphere has been the prey of the Clans. Now, in a war to end all wars, the hunted have become… THE HUNTERS.


BattleTech Legends: D.R.T.

BattleTech Legends: D.R.T.

Author: Jim Long

Publisher: Catalyst Game Labs

Published: 2018-09-11

Total Pages: 352

ISBN-13:

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DEAD RIGHT THERE Flush with their success against the Jade Falcons on Borghese, Jeremiah Rose and the Black Thorns head to Harlech to draw a new assignment. Their only requirement: Their new job must let them face off against the Clans. They find more than they bargained for. Their assignment: Garrison duty on Wolcott—a Kurita planet deep in the heart of the Clan Smoke Jaguar occupation zone. The world itself is besieged, but protected from further Clan aggression by the Clan code of honor. And Wolcott makes a useful staging area for Kurita raids on Smoke Jaguar-occupied territory. The mission pay is good. The advance is unbelievable. They just have to live long enough to spend it...